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wizards of the coast

Quest Accepted: Curse of Strahd and Storm King's Thunder


Quest Accepted: Curse of Strahd and Storm King's Thunder

So you're ready to play Dungeons & Dragons. You've got your dice, your GM Starter Kit and your Player Starter Kits. What's next?

Adventure awaits! Over the next few days we'll be giving you the skinny on all the published adventures from Wizards of the Coast so that you can decide which one might be right for your party. 


Choose Your Adventure: Curse of Strahd

Walk the cursed misty streets of Barovia and face the dread vampire Count Strahd von Zarovich. Meet Romani bands, battle alongside vampire hunters, and risk becoming damned yourself as you explore the halls of Castle Ravenloft and discover what lays hidden in the darkness.

This fantasy-horror adventure covers levels 1-10 and is not for the faint of heart.

Check out Gale Force Nine's awesome campaign accessories. Tarokka cards are used by a key non-player-character, Madam Eva, and help the GM determine the party's part in several story milestones. They created a physical set for use with Curse of Strahd and they bring a spark of magic and immersion to the table that players won't soon forget. They also developed a campaign specific DM screen to help guide your adventure as well as miniatures to represent several key characters.

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Choose Your Adventure: Storm King's Thunder

The Storm Giant King is missing and all the elemental Giant factions fall into a curious war, destroying towns and disrupting the lives of the small folk in Faerun. You band together with a group of heroes sworn to uncover the mysteries behind the conflict, uncover magical artifacts, and evade the ruthless Uthgardt barbarian tribes that haunt the Frozen North.

This adventure runs from Level 1-11+ and draws inspiration from folk tales and Norse mythology.

Gale Force Nine kills it again with Storm Kings Thunder Accessories. From their GM Screen to the Icons of the Realms line of miniatures from Wizkids, it's easy to enhance your table.


Quest Accepted: The Dungeon Master's Starter Kit and Dice Galore!


Quest Accepted: The Dungeon Master's Starter Kit and Dice Galore!

Welcome to week two of D&D: Let's Roll! This week, we'll be focusing on taking our next steps into the larger world of role playing. This week of content is all about actually sitting down to play Dungeons & Dragons and will assist you with gathering all the tools you need whether you're planning to be a Dungeon Master or a player. We want to make sure that you have a list of items that will make you comfortable with managing the rules and focused on story telling with your friends, which is where the magic happens!


This is my recommended DM starter kit! For real, taking up the mantle of Dungeon Master can be intimidating. Having the right tools from Wizards of the Coast means you can keep the emphasis on immersive story telling through-out role play and combat.

While the Player's handbook covers all the rules you'll need to know, the Dungeon Master's Guide expands your arsenal of world-building tips, alternative rules to suit your play-style, and a cornucopia of magical items to bestow on your adventurers. The Monster Manual provides a non stop shop of creatures to help and hinder the party and keep them guessing about both the horrors and wonders they'll face.

Nothing makes you feel more like a DM than your very own screen! Confidence only grows when you can spread out your notes, miniatures, and more under cover of darkness! You'll have combat actions, DC ratings, and condition rules all at your finger tips. Character Condition Tokens give you the tools to run monsters with more complicated abilities, track any conditions they force on the party and keep your friends on their toes as you increase the challenges they face.

Adventure Grids allow you to quickly sketch battlemaps with wet erase markers and ensure faire and equitable combat for both Dungeon Master and Player Characters.

Lastly, a tool that will follow you to any role playing system is Paizo's Starfinder Combat Pad. Magnets allow you to track initiative order for heroes and villains and rounds - as well as make notes about hit point totals in wet erase marker. This is truly one of the best tools on the market to improve your game.

With these basic tools, even brave new DM's will be ready to roll!


Whether you're the Dungeon Master or a Player, you're going to need a set of 7 polyhedral dice to get rolling! Each dice is referred to as "d" followed by the number of sides it has.

A D20 is used for attacks and skill checks. It is the most commonly rolled of your set and will determine whether you succeed at doing what your character wants to do.

You'll use your d4, d6, d8, d10, and d12 for determning the damage of your attacks.

A d10 percentile dice might be used if you're a wild mage, using a magical item with myriad possible effects, or if you're a faith based class calling upon the power of your god. They aren't used often, but it's often exciting when they are!

Chessex makes a great range of colorful and exciting polyhedral dice that are sure to enchant and inspire you at the table.


Adventuring for Dummies: Princes of the Apocalypse, The Temple of Elemental Evil, The Curse of Strahd, and Castle Ravenloft


Adventuring for Dummies: Princes of the Apocalypse, The Temple of Elemental Evil, The Curse of Strahd, and Castle Ravenloft

This week we're looking at products that make great introductions to the gameplay and settings of Dungeons & Dragons. Today, we'll be looking at two more games for the adventure and campaign building co-operative board game adventure system series from Wizards of the Coast. 

The Temple of Elemental Evil, from WizKids, is compatible with Wrath of Ashardalon, Legend of Drizzt, Tomb of Annihilation, and Castle Ravenloft. If you're looking for a traditional fantasy campaign where the big bad isn't an evil dragon, we recommend The Temple of Elemental Evil as a primer for the Princes of the Apocalypse campaign and a quick overview of the Sword Coast's locations, denizens, and culture!

Check out this great "Let's Play" from Wizards of the Coast and dive right into the second adventure!

This is the title that started the D&D board game series from Wizards of the Coast. If you're thinking of embarking on a gothic horror themed adventure in Barovia via the Curse of Strahd campaign, then this Castle Ravenloft a perfect opportunity to explore Strahd's infamous castle and play as several classic class archetypes. 

For a quick breakdown of this classic, watch this review from GamerNode!


Adventuring for Dummies: Out of the Abyss, Legend of Drizzt, Tyrants of the Underdark


Adventuring for Dummies: Out of the Abyss, Legend of Drizzt, Tyrants of the Underdark

Welcome back to another fantastic day of D&D: Let's Roll! Today we are journeying deep into the Underdark to talk to you about two board games from Wizards of the Coast that can help you decide if the Out of the Abyss campaign is right for you!


Legend of Drizzt from Gale Force Nine follows along with the book series of the same title. The board game, published by Wizards of the Coast, utilizes the same system as Wrath of Ashardalon and Castle Ravenloft so if you've played those titles, you'll be able to jump right in. 

In this game, you can play as Drizzt himself along with various other companions from the book series. Much like Out of the Abyss, the characters are attempting to escape the horrors of the Underdark and will face classic enemies from the setting, making this a great analogue for the starting events of Out of the Abyss campaign. 

Learn more about the game from Wizards of the Coast and Rodney Thomson. 

In Tyrants of the Underdark - also by Gale Force Nine - you can take a deep dive into Drow Culture! The rule book comes chock full of interests facts about the dark elf culture, which is something you'll have to contend with in Out of the Abyss. Unlike many of the other adventure or campaign based co-op games we've talked about so far in Let's Roll, this is a deck building and area control game. This game and its expansion Aberrations and Undead, however, does include many of the characters and foes you might come across in Out of the Abyss, giving you a chance to get your bearings before you start a campaign which hangs its hat on epic dark fantasy, horror, and madness. 

Learn more from The Dice Tower!




Magic the Gathering: Guilds of Ravnica Events at Your FLGS!


Magic the Gathering: Guilds of Ravnica Events at Your FLGS!


Back in mid-May we got some exciting news about the next steps for Magic: the Gathering and yesterday, we learned that not only would we be throwing cards in the epic TCG, but we would be granted entrance to Ravnica through the new D&D title, Guildmaster's Guide to Ravnica, marking the first collaboration between the two Wizards of the Coast powerhouse titles. 

We are super thirsty for this new set and all the FLGS events that will open the gateway to Ravnica and send us careening into new battles. Get ready to mark your calendars and let your shop know you're interested in playing during one of these events because they only have until August 13th to confirm that they'd like to host them. 



  • Prerelease Party: Guilds of Ravnica - 9/29/2018-9/30/2018

    • These events are great for new and beginner players or for veterans to bring new friends to. They feature Sealed Decks, Two-headed Giant Sealed Deck, no rounds, and two person or group play. 

  • Ravnica Weekend: Guilds of Ravnica - 11/9/2018-11/11/2018

    • This is a great mid season event for draft play and Guild Kit battles. It also features a coordinated Dungeons & Dragons event with a Ravnica setting adventure module. This is a great opportunity for new players, but is primarily a fantastic setting for engaged super fans to bring their best battle face to the table. 

  • Standard Showdown: Guilds of Ravnica 10/14/2018-12/29/2018
    • These weekends feature standard format and three round ranked games. These are typically the most competitive events and are typically well suited to experienced players. It's also your chance to acquire with rares, mythics, and foils from Guilds of Ravnica and other recent sets.

If you haven't found your favorite FLGS hang-out yet, find a shop near you so you can join in the fun!

If you're late to the game when it comes to Ravnica, have no fear! We've got you covered with more details for the season and the setting with this awesome announcement video from Wizards of the Coast.