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Wildlands Factions: The Pit Fighters

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Wildlands Factions: The Pit Fighters

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at another base game faction: The Pit Fighters.

“Marie, the elven assassin” painted by Bobby Stickel.

The Pit Fighters

Warriors. Killers. Monsters. Slaves, prisoners, and professional gladiators were made to fight for the Empire’s entertainment, but who is left for them to entertain? Who do an elvish assassin, an angry gnoll, orc siblings, and a mysterious challenger have left to trust but each other? Now they are free, where will they go? And who is going to stand in their way?

The Pit Fighters are extremely dangerous up close, as they are exclusively focused on melee combat. They seek powerful shards to keep themselves free.
— Wildlands

Read about The Guild
Read about The Gnomads.
Read about The Lawbringers.
Read about The Unquiet Undead

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Wildlands Factions: The Unquiet Dead

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Wildlands Factions: The Unquiet Dead

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at the expansion faction: The Unquiet Dead.

Painted by Bobby Stickel.

The Unquiet Dead

Drawn to the life-giving power of the crystal shards, a gang of undead nightmares have taken to the battlefield. This ghoulish team can replace one of the existing factions, with the unique mechanic of shared activations offering and aggressive new play-style, or they can be played using the new ‘Encounter’ rules as monstrosities that can be controlled by any player, flooding the board as the battle rages.
— Wildlands

Read about The Guild
Read about The Gnomads.
Read about The Lawbringers.

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Wildlands Factions: The Lawbringers

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Wildlands Factions: The Lawbringers

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at: The Lawbringers.

"Matilda" of the Lawbringers painted by Bobby Stickel.

The Lawbringers

When the Empire fell, and the border towns were deserted, one small militia was left with a choice: leave the prisoners in the their cells to die, or set them loose. The sheriff and her deputy agreed on a a third option: conscription. Working with a drunken minotaur, a serial delinquent, and a murderous satyr to bring law and order back to the Wildlands might seem like a fool’s errand, but all it takes is a little faith.

The Lawbringers are tough in a fight, and each character has their own speciality. They seek only the shards which help will help them restore the rule of law.
— Wildlands

Read about The Guild
Read about The Gnomads.

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Wildlands Factions: The Gnomads

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Wildlands Factions: The Gnomads

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at: The Gnomads.

Painted by Bobby Stickel.

The Gnomads

The roving bands of blacksmiths, tinkerers, and artificers who travel the old roads were named fro the gnomes, but are composed of many different races (so long as they are small enough to fit into the caravans). Extremely hard-working, most wagon-riders have a loyalty that rivals family. The gnomes Tak and Elsie have a particular talent for clockwork, giving Elsie back to the mobility she had lost, and bringing life to their helper, Automate. All they’re trying to do is keep each other alive.
— Wildlands

Read about The Guild

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Wildlands Factions: The Guild

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Wildlands Factions: The Guild

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at: The Guild.

Painted by Bobby Stickel.

The Guild

The Venerable Guild of Mages is older than the Empire itself. This group of elderly witches and wizards has spent most of the last century in the Guild’s vast library, studying, debating, and advising the ruling class. they have age and power in common, but very little else. One thing they can agree on is the need to preserve magic, and to restore and protect their library. 

The mages are powerful but fragile, spellcasters, supported by Lunk, their mobile librarian. They seek to hoard and protect the rare magics trapped within certain shards, for the use of future generations. 
— Wildlands

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