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Gettin' Mini with It: Help for Players and Dungeon Masters Who Don't Paint

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Gettin' Mini with It: Help for Players and Dungeon Masters Who Don't Paint

It's Week 3 of Dungeons & Dragons: Let's Roll, which means it's time to get mini with it! Miniatures can be really intimidating for folks who can't paint, but Wizkids has some amazing pre-painted tools that can help you bring battles to life whether you've never held a brush in your life or you just don't have time to paint an army of evildoers to take on your players. 

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Let's start with some products to help non-painting players get started.

Not everyone is ready to dive into painting and WizKids has you covered with pre-painted Icons of the Realms miniatures. They sell them individually or even in starter boxes, so you and your party and all go in on one and share the spoils. They even have Ravnica specific Icons of the Realms coming out so you'll be ready for the upcoming Guildmaster's Guide to Ravnica Magic: The Gathering campaign setting!

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Dungeon Master's are fun facilitators in D&D and there's nothing like the moment when the big bad appears on the battle grid and it's time to roll initiative. That's a lot of pressure, painting, and cost placed squarely on the shoulders of the GM - especially if they don't fancy themselves miniature painters.

To that end, WizKids provides prepainted Icons of the Realms miniatures in a "Classic Creatures" box set as well as "Monster Menagerie" boxes with villains and monsters that tower over the Icons of the Realms miniatures, striking awe and fear into the hearts of your players. With these tools, you can build your collection without needing to know how to paint!

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Quest Accepted: Out of the Abyss and Tomb of Annihilation

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Quest Accepted: Out of the Abyss and Tomb of Annihilation

Lastly, we'll round out our campaign breakdowns with a look at two adventures that take you to far flung reaches of the Dungeons & Dragons realms for a completely different experience. 

Choose Your Adventure: Out of the Abyss - Rage of Demons

Leave behind the sunlit vales of Faerun and escape the Drow denizens of the Underdark - a maze of twisted gargantuan caverns where madness lurks around every bend and bioluminescent horrors lay in wait. Something truly terrible awaits you in the darkness where demons threaten to break through to the surface world. This adventure has been described as a subterranean “Wonderland-esque” chase.

Support this adventure with a custom Rage of Demons DM screen from Gale Force Nine and figures for key characters from their Icons of the Realms line.

Choose Your Adventure: Tomb of Annihilation

Ride dinosaurs through the tropical jungles surrounding of Chult and discover the Tomb of Annihilation - a lethal catacomb of horrors and traps that will test bravery, skill, and cunning. Home to the classic Dungeons and Dragons villainous Lich, Acererak, this campaign was inspired by one of the all time best selling adventures: Tomb of Horrors. This adventure is non-stop action from the go with curious villains.

Support this dungeon delve adventure with a custom DM screen from Gale Force Nine and figures for key characters from their Icons of the Realms line.

 

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Quest Accepted: Tyranny of Dragons: Rise of Tiamat, Hoard of the Dragon Queen, and Princes of the Apocalypse

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Quest Accepted: Tyranny of Dragons: Rise of Tiamat, Hoard of the Dragon Queen, and Princes of the Apocalypse

We are at it again, helping you choose your next adventure! Yesterday we talked about Curse of Strahd and Storm King's Thunder. Today we'll take a closer look at the Tyranny of Dragons campaign set and Princes of the Apocalypse: Elemental Evil. One is is subsequently very Dragon heavy and one is very dungeon crawl heavy!

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Choose Your Adventure: Tyranny of Dragons

In the Rise of Tiamat, discover and stem the rising tide of the Cult of the Dragon and in Hoard of the Dragon Queen, rush to prevent the five headed dragon goddess from escaping her prison in the Nine Hells so that she can lay waste to Faerun. This two part adventure is everything you could want from a high fantasy epic - moving from small adventures in the lower levels as every day lives are effected by doomsday threats from the Cult of the Dragon and political factions move to protect their interests, to facing down the Goddess Tiamat herself in the second half of the adventure.

You can also enhance your Tyranny of Dragons experience with Icons of the Realms figures and an adventure specific DM screen from Gale Force Nine.

Choose Your Adventure: Princes of the Apocalypse

Four corrupt princes rise with four corrupt prophets as you face four lethal elemental temples. Confront cadres of cultists and creatures bound to the service of the Elder Elemental Eye. Search for the source of elemental corruption and save the Sword Coast from the Princes of the Apocalypse.

Support the campaign with a DM Screen from Gale Force Nine and Elemental Evil Booster Bricks chock full of miniatures from Wizkids!

Have you played these adventures? Let us know what you thought in the comments!

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Quest Accepted: The Dungeon Master's Starter Kit and Dice Galore!

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Quest Accepted: The Dungeon Master's Starter Kit and Dice Galore!

Welcome to week two of D&D: Let's Roll! This week, we'll be focusing on taking our next steps into the larger world of role playing. This week of content is all about actually sitting down to play Dungeons & Dragons and will assist you with gathering all the tools you need whether you're planning to be a Dungeon Master or a player. We want to make sure that you have a list of items that will make you comfortable with managing the rules and focused on story telling with your friends, which is where the magic happens!

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This is my recommended DM starter kit! For real, taking up the mantle of Dungeon Master can be intimidating. Having the right tools from Wizards of the Coast means you can keep the emphasis on immersive story telling through-out role play and combat.

While the Player's handbook covers all the rules you'll need to know, the Dungeon Master's Guide expands your arsenal of world-building tips, alternative rules to suit your play-style, and a cornucopia of magical items to bestow on your adventurers. The Monster Manual provides a non stop shop of creatures to help and hinder the party and keep them guessing about both the horrors and wonders they'll face.

Nothing makes you feel more like a DM than your very own screen! Confidence only grows when you can spread out your notes, miniatures, and more under cover of darkness! You'll have combat actions, DC ratings, and condition rules all at your finger tips. Character Condition Tokens give you the tools to run monsters with more complicated abilities, track any conditions they force on the party and keep your friends on their toes as you increase the challenges they face.

Adventure Grids allow you to quickly sketch battlemaps with wet erase markers and ensure faire and equitable combat for both Dungeon Master and Player Characters.

Lastly, a tool that will follow you to any role playing system is Paizo's Starfinder Combat Pad. Magnets allow you to track initiative order for heroes and villains and rounds - as well as make notes about hit point totals in wet erase marker. This is truly one of the best tools on the market to improve your game.

With these basic tools, even brave new DM's will be ready to roll!

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Whether you're the Dungeon Master or a Player, you're going to need a set of 7 polyhedral dice to get rolling! Each dice is referred to as "d" followed by the number of sides it has.

A D20 is used for attacks and skill checks. It is the most commonly rolled of your set and will determine whether you succeed at doing what your character wants to do.

You'll use your d4, d6, d8, d10, and d12 for determning the damage of your attacks.

A d10 percentile dice might be used if you're a wild mage, using a magical item with myriad possible effects, or if you're a faith based class calling upon the power of your god. They aren't used often, but it's often exciting when they are!

Chessex makes a great range of colorful and exciting polyhedral dice that are sure to enchant and inspire you at the table.

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