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Rycin Pendragon, Human Wizard, Chaotic Neutral

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Rycin (who was a street orphan with no knowledge of his parents) grew into a life of swindling and thievery. During one act of larceny, he was caught in the act by a hermetic wizard whose home he had invaded. Rycin killed the old man, who seemed to have very little contact with the outside world. Rycin assumed his surname, becoming Rycin Pendragon, and had stolen an old and well-used tome, from which he began to teach himself the ways of magic, hoping to use these newfound skills to become more effective at his natural trade-- a smuggler for hire.   Recently, upon taking a job from an underworld crime lord in order to pay off a financial debt to him, Rycin was tasked to find an ancient and prized relic. But his trail lead him to the underdark, where he was captured. It was upon this, that Rycin had concluded that he was set up, and double-crossed, as punishment for his outstanding debt. Broke, hunted and vengeful, Rycin now finds himself at ground-zero of his life’s story, but with unexplored powers of magic as his new ally.  


I took a lot of inspiration from characters of the properties I loved, growing up. But there are a few characters, specifically, who went into the creation of Rycin Pendragon:

  • Han Solo (Star Wars)- orphan, rogue, smuggler for hire. Always looking over his shoulder, underground. Here’s a guy who has a job to do – Never mind if it’s above-board or not. He doesn’t ask questions, he completes the mission and gets paid.
  • Stormshadow (G.I. Joe)- Here’s a guy who’s shrouded in shadows. His origins obfuscated, his motives mysterious. When his knowledge hit a glass ceiling, he killed his master, and became ronin.
  • Indiana Jones (Raiders of the Lost Ark)- Trained in classical studies, but with an unquenchable drive for fact (not ‘truth’), Indy soon learned that the ancient artifacts that he unearthed held arcane powers that could sway the struggle between the sacred and profane.
  • Bobby Stickel (Me)- I won’t go into details, but one of the great draws of D&D for me, is that I can infuse some of myself into my character. What those aspects are, I’ll let the members of my party find out along the way…