Wildlands Factions: The Pit Fighters

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Wildlands Factions: The Pit Fighters

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at another base game faction: The Pit Fighters.

“Marie, the elven assassin” painted by Bobby Stickel.

The Pit Fighters

Warriors. Killers. Monsters. Slaves, prisoners, and professional gladiators were made to fight for the Empire’s entertainment, but who is left for them to entertain? Who do an elvish assassin, an angry gnoll, orc siblings, and a mysterious challenger have left to trust but each other? Now they are free, where will they go? And who is going to stand in their way?

The Pit Fighters are extremely dangerous up close, as they are exclusively focused on melee combat. They seek powerful shards to keep themselves free.
— Wildlands

Read about The Guild
Read about The Gnomads.
Read about The Lawbringers.
Read about The Unquiet Undead

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Unboxing - Waterdeep Dragon Heist Blind Boxes and City of the Dead: Statues and Monuments

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Unboxing - Waterdeep Dragon Heist Blind Boxes and City of the Dead: Statues and Monuments

Get a front row seat as host Anne Richmond and guest Emily Floyd open 8 Icons of the Realms Waterdeep: Dragon Heist blind boxes and unbox City of the Dead: Statues and Monuments from WizKids.

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Get the Game - Terraforming Mars: Prelude by Stronghold Games

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Get the Game - Terraforming Mars: Prelude by Stronghold Games

Learn about the much anticipated expansion to Terraforming Mars in our overview of Prelude. With new cards revealed at the start of play, 5 new corporations, and 7 new project cards, this is sure to be a game changer in the exciting series from Stronghold Games!

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them.

Head to Facebook for details on how to enter to win a copy of "Terraforming Mars: Prelude" in our Get the Game Giveaway!

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Host: Anne Richmond
Twitter: @annerichmond
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Guest: Stronghold Games on Twitter and Instagram
 

Special Thanks:
Stronghold Games, Gen Con

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Get the Game - Western Legends by Kolossal Games

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Get the Game - Western Legends by Kolossal Games

IIn Western Legends from Kolossal Games, explore the Wild West in an open sand box style board game and make a name for yourself as one of several diverse historical figures by rustling cattle, playing poker at the saloon, panning for gold, defeating bandits and more!

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them.

Head to Facebook for details on how to enter to win a copy of "Western Legends" in our Get the Game Giveaway!

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Host: Anne Richmond
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Guest: Kolossal Games on Twitter and Instagram
 

Special Thanks:
Travis Chance, Kolossal Games, Gen Con

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Interview: Steve Jackson - Gaming Goliath and Munchkin Mastermind

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Interview: Steve Jackson - Gaming Goliath and Munchkin Mastermind

 Legendary Game Designer, Steve Jackson of Steve Jackson Games

Legendary Game Designer, Steve Jackson of Steve Jackson Games

Munchkin has been around since 2001 and has worked with countless properties to developing its several serial versions. Back when you were creating the base game, what hole were you trying to fill?

I just wanted to do a simple parody of the dungeon-crawl genre. I had no idea where it would go. We found out, though . . . Munchkin didn’t create the genre of humorous card games, but it lent it a lot of energy.  

What has been the most rewarding thing about designing this game?

Definitely, the personal feedback. The game has touched a lot of people in ways that my other work hasn’t. Players want to make Munchkin part of their lives! We hear all the time about Munchkin-themed birthday parties, and there have been at least three Munchkin weddings and several proposals and “little Munchkin on the way!” baby announcements. 

When you are looking for partners for the various new installments, what’s your criteria?

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 The property has to be one that lends itself to the Munchkin tropes, and the licensor has to be willing to “break the fourth wall” a little bit, and let us be silly even if the property is not primarily humorous. Warhammer 40,000 is a good example; Games Workshop has given John and Andrew a lot of latitude to jump right through the fourth wall and poke gentle fun not just at their game but the players. It's respectful and always, always trying to laugh with, not at, and to me that's an important key to make Munchkin work. We're all in on the joke together, even when we're the butt of a particular giggle.

Is there a partnering property that you would love to work with on a Munchkin game that you haven’t yet?

Yes. Yes, there is  :)

Do you have a favorite card?

I might have a dozen favorites; narrowing it down to one is hard. I do really like the Potted Plant, the Net Troll, the Plutonium Dragon, and the Gazebo from the original set.

Is there a set that you’re most excited about debuting this year?

Yes, absolutely. Munchkin Warhammer 40,000! Aeldar and Death Guards and tanks, oh my. The Games Workshop crew have been very good sports and fun to work with.

Is there a favorite Munchkin game of all time and why?

Well, my very favorites to play are (1) the original set, just because; (2) Munchkin Cthulhu, because we got to do a lot of really silly cards AND put in a good alternate victory condition; (3) Munchkin Booty, because pirates!  Lots of Arrrrr! jokes, and avast wasteland of low pirate humor. And (4) whatever I am working on right now!

How did the now iconic partnership with artist John Kovalic come about?

I think his first game for us was Chez Geek, and we had been regularly working with him on the “Murphy’s Rules” feature for PYRAMID Magazine, and I thought his style would work well with the tone of the cards. Oh, my, it certainly did! He really gets the game, he’s very prolific, and sometimes we read each others’ minds when it comes to developing the look of a card. And we pay a lot of attention to every single card because we know that an important element of the game is the “look at the card and laugh” phase! 

How did the Munchkin CCG come about? Was the concept developed internally from the start, or did the designers come to you with the game and suggest Munchkin as a good fit? Or somewhere in between?

We developed the concept internally but we knew we wanted to get an experienced CCG designer to make it happen. I’m very pleased with the results. The “bluff” mechanic is, as far as I know, unique to the Munchkin CCG, and it adds a lot to play. Eric, Kevin, you done good!

There's been a variety of supplemental Munchkin accessories released, like dice, pins, character pawns, plushes, etc. Is there anything else like this in the works that you can talk about?

We’re coming out with a couple of play mats that will alter the game slightly and provide (yet another) way to keep track of levels. And the Starfinder “I Want It All" box includes a level tracker, a Kill-O-Meter, dice, and metal “credsticks" based on the currency of the Starfinder RPG. The Unicorns and Friends “big box” has Boxes of Holding and a Kill-O-Meter as well. People like Stuff and we are happy to create new Stuff for them!

Munchkin is often cited by fans as being the game that opened the door for them to modern board games. Any good stories about teaching the game to new players?

Just the observation that new players tend to win a lot. I have finally figured out why . . . I think. It’s very important in the beginning and middle game to make a lot of deals, and people tend to help, or accept help from, the new player just to show them the ropes. That advantage adds up!

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Get the Game - Detective: A Modern Crime Board Game by Portal Games

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Get the Game - Detective: A Modern Crime Board Game by Portal Games

In Detective: A Modern Crime Board Game from Portal Games, work with your friends to take on several investigator roles and solve five different inter-connected cases while double checking your clues against information from the agency's online database.

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them.

Head to Facebook for details on how to enter to win a copy of "Detective: A Modern Crime Board Game" in our Get the Game Giveaway!

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Host: Anne Richmond
Twitter: @annerichmond
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Guest: Portal Games on Twitter and Instagram
 

Special Thanks:
Portal Games, Gen Con

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Wildlands Factions: The Unquiet Dead

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Wildlands Factions: The Unquiet Dead

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at the expansion faction: The Unquiet Dead.

Painted by Bobby Stickel.

The Unquiet Dead

Drawn to the life-giving power of the crystal shards, a gang of undead nightmares have taken to the battlefield. This ghoulish team can replace one of the existing factions, with the unique mechanic of shared activations offering and aggressive new play-style, or they can be played using the new ‘Encounter’ rules as monstrosities that can be controlled by any player, flooding the board as the battle rages.
— Wildlands

Read about The Guild
Read about The Gnomads.
Read about The Lawbringers.

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Let's Play Catch the Moon

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Let's Play Catch the Moon

Watch as Anne Richmond and Emily Floyd play a lovely French dexterity/balance game called Catch the Moon from Bombyx!

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Level Up Dice

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Get the Game - Wildlands by Osprey Games

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Get the Game - Wildlands by Osprey Games

In Wildlands from Osprey Games, helm a faction of five characters in a post apocalyptic fantasy realm and fight for dominance and survival via the collection of scattered crystal shards. 

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them. 

Head to Facebook for details on how to enter to win a copy of "Wildlands" in our Get the Game Giveaway! 

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Guest: Duncan Molloy on Twitter
Osprey Games on Twitter and Instagram

Special Thanks:
Duncan Molloy, Christian Waters, Osprey Games, and Gen Con!

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Wildlands Factions: The Lawbringers

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Wildlands Factions: The Lawbringers

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at: The Lawbringers.

"Matilda" of the Lawbringers painted by Bobby Stickel.

The Lawbringers

When the Empire fell, and the border towns were deserted, one small militia was left with a choice: leave the prisoners in the their cells to die, or set them loose. The sheriff and her deputy agreed on a a third option: conscription. Working with a drunken minotaur, a serial delinquent, and a murderous satyr to bring law and order back to the Wildlands might seem like a fool’s errand, but all it takes is a little faith.

The Lawbringers are tough in a fight, and each character has their own speciality. They seek only the shards which help will help them restore the rule of law.
— Wildlands

Read about The Guild
Read about The Gnomads.

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Get the Game - Spell Smashers by Renegade Game Studios

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Get the Game - Spell Smashers by Renegade Game Studios

Sling spells with the power of vigorous vocabulary and defeat an alphabet of adversaries in Spell Smashers from Renegade Game Studios!

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them. 

Head to Facebook for details on how to enter to win a copy of "Spell Smashers" in our Get the Game Giveaway! 

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Host: Anne Richmond
Twitter: @annerichmond
Instagram: @hearthsinger

Guest: Danni Loe on Twitter
Renegade Game Studios on Twitter and Instagram
 

Special Thanks:
Danni Loe, Renegade Game Studios, Gen Con

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Critical Hits - Magic: The Gathering Creature Forge

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Critical Hits - Magic: The Gathering Creature Forge

Magic: The Gathering Creature Forge is a new line of miniature figures from WizKids that can help bring your Magic battlefields to life! These figures measure up to 55 mm and come with bases that are color coded to the iconic mana system. The first set, Overwhelming Swarm, features 28 creatures and artifacts from Magic's 25 year history!

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Get the Game - Lost Cities: Rivals by Thames & Kosmos

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Get the Game - Lost Cities: Rivals by Thames & Kosmos

Employ cunning as you collect expedition cards and wager their worth to compete against your friends and become the most notable explorer in Lost Cities: Rivals from Thames & Kosmos!

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them. 

Head to Facebook for details on how to enter to win a copy of "Lost Cities Rivals" in our Get the Game Giveaway!

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Host: Anne Richmond
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Guest: Tom Wetzel on Twitter
Thames & Kosmos on Twitter and Instagram
 

Special Thanks:
Tom Wetzel, Thames & Kosmos, Gen Con

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Wildlands Factions: The Gnomads

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Wildlands Factions: The Gnomads

In Wildlands from Osprey Games, you helm a faction of five characters in a post apocalyptic fantasy realm where they fight for dominance and survival via the collection of scattered crystal shards. 

The first decision you have to make is to select which faction you want to run the game with, and we're going to help you with that choice by featuring the incredible miniatures from the game, painting them up, and pairing them with a description of their faction from Osprey's rule book! As you know, the APN team will literally jump at any excuse to paint miniatures so I'm not sure why you'd be surprised by this choice - but that being said, the world behind Wildlands will suck you in and immerse you immediately. This week, we'll have a look at: The Gnomads.

Painted by Bobby Stickel.

The Gnomads

The roving bands of blacksmiths, tinkerers, and artificers who travel the old roads were named fro the gnomes, but are composed of many different races (so long as they are small enough to fit into the caravans). Extremely hard-working, most wagon-riders have a loyalty that rivals family. The gnomes Tak and Elsie have a particular talent for clockwork, giving Elsie back to the mobility she had lost, and bringing life to their helper, Automate. All they’re trying to do is keep each other alive.
— Wildlands

Read about The Guild

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Get the Game - Nyctophobia by Pandasaurus Games

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Get the Game - Nyctophobia by Pandasaurus Games

Are you afraid of the dark? The survival horror board game you play blind is finally here! Get the Game takes on "Nyctophobia."

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them. 

Head to Facebook for details on how to enter to win a copy of "Nyctophobia" in our Get the Game Giveaway!

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Host: Anne Richmond
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Guest: Molly Wardlaw - Pandasaurus Games

Special Thanks:
Molly Wardlaw, Pandasaurus Games, Gen Con

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D&D Recipes: Vex'ahlia's Conjure Donut Barrage

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D&D Recipes: Vex'ahlia's Conjure Donut Barrage

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Critical Role is a weekly live-streamed show where a bunch of nerdy-ass voice actors sit down and play Dungeons and Dragons. Their fan base of Critters is incredibly creative and talented and one such fan, Monica Haworth, has taken her love of the show and the game straight to the kitchen! Each Thursday, we'll be sharing a new recipe with you from her collection, "The Slayer's Cake Recipe Book" with illustrations by fellow Critter, Taylor Willemot. 

I have to believe that Jester would be VERY into these Conjure Donut Barrage treats courtesy of everyone's favorite ranger, Vex'ahlia. 

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Get the Game - Fleecing Olympus by Passport Game Studios

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Get the Game - Fleecing Olympus by Passport Game Studios

Greek Mythology, bartering, and banter hit the table in the new tabletop game, "Fleecing Olympus!"

Get the Game helps you understand games and accessories that are taking the world by storm. Whether you're a gaming veteran, tournament champion, or you've just dipped your toes into tabletop gaming, everyone is welcome to tune in and learn how to craft the play experience that's right for them. 

Head to Facebook for details on how to enter to win a copy of "Fleecing Olympus" in our Get the Game Giveaway! http://bit.ly/APNGtGFleecingOlympus

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Host: Anne Richmond
Twitter: @annerichmond
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Guest: Ryan Skinner - Passport Game Studios

Special thanks to:
Ryan Skinner, Passport Game Studios, Gen Con

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Critical Hits - Wildlands

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Critical Hits - Wildlands

A great darkness was destroying the land until the remaining survivors stopped it by shattering the life-giving Arcane Crystals! Wildlands, from Osprey Games, is a skirmish-style game designed by award winning game designer Martin Wallace! 2-4 players control survivors trying to reshape the ruined world as they see fit!

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Wacky Gaslands - The Mean Machine

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Wacky Gaslands - The Mean Machine

I'll start out by saying that Gaslands has quickly become one of my favorite miniatures games of all time. It has just about the lowest barrier to entry for a minis game ever, clocking in at a whopping $19 for the rule book at your local game store! From there, you just need some Hot Wheels or Matchbox cars (if you don't have any they are about $1 a pop), some d6, and print outs of the templates in the back of the book and you're ready to start! If you want some higher quality dice and templates, check out your local game store or Gaslands.com to find sellers. There are a ton of resources on the game's official website too, including free updates, printable templates, printable car dashboards for stat tracking, new Sponsors, and lots more.

Seeing all the amazing fan submitted cars for Gaslands in our feature last month, I really wanted to give customizing my own crew a go. So I settled on a theme and started building a three car team from there. Choosing a theme wasn't very hard. The moment I started playing I knew I wanted to make the entire cast of Hanna-Barbera's Wacky Races. And what better to start with than #00, The Mean Machine!

To see how creative I could be, I put a limitation on myself: I had to make my cars from whatever I got out of a $20 Hot Wheels pack with random cars. Unfortunately, I didn't get a car that screamed "Mean Machine" but I did find two cars with parts I could smash together, the Twin Mill and the Salt Shaker.

With a plan in mind, I got to modding. Because this was my first time modding Hot Wheels, I unfortunately was so single-minded in my work I forgot to take pictures (forgive me!). But here's a rough outline: 1. Drill the rivets on the bottom of the cars to take them apart. 2. Strip the paint from any pieces you wish to paint. 3. Drill or cut away any unwanted parts. 4. Primer the pieces. 5. Paint the interior pieces. 6. Glue the car back together. 7. Paint!

 "The Mean Machine" sponsored by Idris

"The Mean Machine" sponsored by Idris

The one major piece of modding I did was using a Dremel to cut a rectangle out of the hood out of the Twin Mill to slap a rocket from the Salt Shaker into the empty space. I then used Green Stuff to fill in Dremel cuts and the gaps between the rocket and car. Then I snipped a toothpick and stuck it in the middle of the rocket to give it that signature Mean Machine point. A few major mistakes I made were bending the front wheels and needing to replace them, not supporting the rocket while the Green Stuff hardened because it drooped, and applying primer to inside areas when it wasn't necessary (this made the car not fully snap back together).

Despite those missteps, the end result came out better than I hoped! I really like the dirty paint job, the "gold" pieces that you can tell were hastily spray-painted on parts to make them look fancier, and the way the rocket engine looks like it was just welded into place by an amateur. You'll also notice that there are no visible weapons. Sticking to the theme, Dick Dastardly and Muttley use Nitrous to zoom ahead of the pack and then drop Mines, Glue Traps, and Oil Spills to foil the other racers!   Come back next week and check out my next project: The Compact Pussycat!

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D&D Let's Roll Library!

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D&D Let's Roll Library!

Spending the last month writing and chatting with all of you about Dungeons & Dragons has been incredible. We covered every manual and campaign guide along with miniatures, board games and more to provide a comprehensive look at the hobby and the tools you need to enhance your play experience! To celebrate all the content we created, we've collected it into one easily navigated library so that you can bookmark this page and keep our advice on hand whenever you need it. 

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